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Ian Bogost
From Wikipedia, the free encyclopedia. Ian Bogost is a video game designer, critic and researcher. He is a professor at the Georgia Institute of Technology and a founding partner at Persuasive Games. His research and writing consider video games as an expressive medium, and his creative practice focuses on games about social and political issues, including airport security, consumer debt, disaffected workers, the petroleum industry, suburban errands, pandemic flu and tort reform.
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Played Self - Game Designer, Professor
Average Rating6.77 votesRelease DateNov 07, 200817 years ago
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