Wreck-It Ralph
Wreck-It Ralph is the 9-foot-tall, 643-pound villain of an arcade video game named Fix-It Felix Jr., in which the game's titular hero fixes buildings that Ralph destroys. Wanting to prove he can be a good guy and not just a villain, Ralph escapes his game and lands in Hero's Duty, a first-person shooter where he helps the game's hero battle against alien invaders. He later enters Sugar Rush, a kart racing game set on tracks made of candies, cookies and other sweets. There, Ralph meets Vanellope von Schweetz who has learned that her game is faced with a dire threat that could affect the entire arcade, and one that Ralph may have inadvertently started.
Crew
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John C. Reilly
Additional Writing
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Clay Kaytis
Opening/Ending Animation
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Clay Kaytis
Animation
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Jorge Obregon
Lighting Supervisor
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Roy Gilbrecht
Thanks
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Kristen Caplan
Production Supervisor
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Tom MacDougall
Music Supervisor
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Terri Douglas
Casting
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Jennifer Lee
Screenplay
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Lori Castro
Sound Mixer
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Zach Parrish
Supervising Animator
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Julio Macat
Lighting Camera
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Nik Ranieri
Animation
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Mark Siegel
Lighting Supervisor
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Ravindra Dwivedi
VFX Artist
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Eric Bradley
Musician
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Gregory Smith
Rigging Supervisor
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John Lasseter
Executive Producer
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Jamie Sparer Roberts
Casting
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Cory Loftis
Animation
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Cory Loftis
Lead Character Designer
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William J. Caparella
Additional Editing
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Mark Mitchell
Supervising Animator
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Michael McClure
Systems Administrators & Support
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Trenton Rogers
ADR Voice Casting
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Jocelyn Cofer
Animation
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Gary Rydstrom
Sound Designer
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John Kahrs
Animation
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Jim Reardon
Story Supervisor
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Jim Reardon
Story
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Roger Huynh
Lighting Artist
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Paul Diaz
Animation
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Stephen Urata
Sound Recordist
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Patrick Osborne
Animation
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Tim Mertens
Editor
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Matt Kummer
Animation
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Earl Ghaffari
Music Editor
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Rich Moore
Story
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Rich Moore
Director
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John Kahwaty
Rigging Supervisor
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Thomas Pasatieri
Orchestrator
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Ric Schnupp
Sound Recordist
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Lauren MacMullan
Storyboard Artist
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Phil Johnston
Screenplay
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Phil Johnston
Story
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Hyun-min Lee
Animation
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Brian Menz
Animation
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Clark Spencer
Producer
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Doc Kane
ADR & Dubbing
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Jin Kim
Character Designer
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Ryan DeYoung
Lighting Artist
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Marshall Winn
Dialogue Editor
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Ryan Hobbiebrunken
Animation
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Gary Rizzo
Sound Re-Recording Mixer
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Samy Segura
Modeling
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Jim Passon
Color Timer
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Jana Vance
Foley
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Malcon Pierce
Animation
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Claire Keane
Additional Effects Development
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Amy Lawson Smeed
Animation
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Nick Glennie-Smith
Conductor
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Rosendo Hernandez
Thanks
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Luke Dunn Gielmuda
Foley Editor
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Nicole Mitchell
Storyboard
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Dennie Thorpe
Foley
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Leo Matsuda
Story Artist
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James Thatcher
Musician
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Henry Jackman
Original Music Composer
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Erik Eulen
Creature Technical Director
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Ian Gooding
Art Direction
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E.J. Holowicki
Sound Effects Editor
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Merrick Rustia
Layout
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Greg Loskorn
Score Engineer
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Rebecca Wilson Brese…
Animation
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James Finn
Visual Development
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Lynwood Robinson
Thanks
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Cymbre Walk
Casting Associate
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Frank E. Eulner
Supervising Sound Editor
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Tucker Gilmore
Production Supervisor
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Dominic Lewis
Additional Music
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Ricardo F. Delgado
Visual Development
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Marc Thyng
Creature Technical Director
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Jongo
Lighting Artist
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Dee Selby
Foley Editor
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Eileen O'Neill
Lighting Artist
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Amol Sathe
Lighting Artist
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Nancy Kruse
Storyboard Artist
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Nancy Kruse
Story Artist
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Bruce W. Smith
Additional Effects Development
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Kira Lehtomaki
Animation
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Joel Reid
Animation
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Hyrum Virl Osmond
Animation
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Andrew Kinney
Orchestrator
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J.R. Grubbs
Sound Effects Editor
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Lorelay Bove
Lead Character Designer
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Adam Green
Animation
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Alan Meyerson
Scoring Mixer
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Daniel Martín Peixe
Animation
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Chadd Ferron
Animation
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Chad Sellers
Animation
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