How to Make a Monster
Video game developer Clayton Software enlists the talents of a misfit group of programmers to develop the scariest computer combat game: EVILUTION. With four weeks to bring the game to market and a million-dollar bonus on the line, they utilize a telemetry suit to render a 3-D version of the onscreen player. But when a power surge gives the hard drive a mind of its own, the suit comes to life to play the game for real and the programming team find themselves in the middle of a chilling virtual nightmare beyond their wildest imagination.
Crew
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Colleen Camp
Producer
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Stan Winston
Producer
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Steven Finestone
Director of Photography
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Ron Veto
Steadicam Operator
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Paul Janossy
First Assistant Camera
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George Huang
Director
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George Huang
Writer
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Samuel Z. Arkoff
Producer
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Billy Beaird
Dolly Grip
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Chuck Zlotnick
Still Photographer
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Bruce Swift
Key Grip
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C. Shipley
Best Boy Grip
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